CovenantThe Dwarven King has issued an order to the houses of each clan. It is imperative to reclaim Karrak cm Kazar, the sacred mountain, ancestral home of the Dwarves since the first Age of the Beard. For too long it has been occupied by the poison of the dark lords, with their creatures defiling the halls that once housed the noblest of all Dwarves. The insult cannot last any longer. The Dwarves return to the mountain. Covenant is played in turns over
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